First time posting here. Glad to see the Castle of the Winds community is alive and well, even after so many years.
To get the ball rolling: I'm into emulation of older games and systems on the newer systems of today. 8-bit NES on GBA, 16-bit SNES on PSX...etc...etc. For a long time now i've had a list of games, both classic console and pc, that i'd like to see either ported directly to a new system, or redone totally on a newer system.
Castle of the Winds is one of biggest names on my list.
It continues to amaze me just how ahead-of-it's-time COTW was. It wasn't until games like Diablo, did we see any kind of random generation of game mechanics en-masse. It's a shame that there wasn't a "Castle Of The Winds 2", or something. Even if it wasn't a direct continuation of the original storyline, another game of this type from it's author would have been recieved well by me, and probably, many others here.
In Conclusion: I just wanted to raise my hand and say that I would gladly support a port of this game to Gameboy Advance, in either a freeware or retail fashon. Nevermind how old it is, i'd gladly pay for it again just to be able to play this great game on-the-go. I don't know if the author would be willing, or able, to provide source code to facilitate such a venture, but here's one man that's holding out hope. Until next time...
A Fellow "Old School" Gamer,
DKnight2066
-- Edited by DKnight2066 at 20:28, 2005-08-16
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"There's no bright future for soldiers scurrying for their reward." - Zechs Merquise, Gundam Wing
There was a Castle of The Winds Part II - Lifhrasir's Bane. Some fan you are...
I'm afraid this game is nothing but a memory, it was abandoned years ago and put up for free distribution. A game boy version? ha...ha ha. GBA is dead, anyways. Right now the Nintendo DS is in. You can download both parts I and II at http://vengeance.et.tudelft.nl/cow/
I currently working on part III with RPG maker, but it will never capture the magic of randomly created dungeons, monsters, and items. I do, however, plan to incorporate the one thing that the game was really deprived of - humor. This new creation may please some people, and piss off some traditionalists. We'll just have to see...
Has anyone heard of the Castle of the Winds Multiplayer game in the making? I'm curious to see how that one will pan out. According to the web site, the game is completed, but there isn't much for players to do yet. Here are some screenshots:
Anonymous wrote: There was a Castle of The Winds Part II - Lifhrasir's Bane. Some fan you are...
To: Anonymous - Actually, what I meant when I said "Castle of the Winds 2", was a sequel to the first 2 installments. I should have clarified just exactly what I meant, thanks for the headsup.
A) Working on a third installment yourself? Well, best of luck to you. I tried out a couple "RPG Making" programs a few years back. Never had the patience for them, sadly.
B) As for the GBA being dead, I disagree. The Homebrew scene has never been stronger, with the releace of better flash cards and programming utilities. That's why I mentioned the COTW source code in my previous post.
C) As for you mentioning a multiplayer version of COTW - I never heard anything about it until you mentioned it. It'll be intresting to see how things pan out with that.
Until next time...
A Fellow "Old School" Gamer,
DKnight2066
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"There's no bright future for soldiers scurrying for their reward." - Zechs Merquise, Gundam Wing
That's cool... I'm working on re-making the original on my RPGM2K. It won't be the same... but it'll have better graphics and a different battle system.
Same as what you said... it'll piss off traditionalists, and please some.